Less than ten challenges left, ladies and gents! We’ve all played some video games which have moved us. Just as much as literature, poetry, music or movies, video games have the capacity to provoke joy, tears, exhilaration, anger… a whole range of emotions. Let’s bear that in mind that we’re not exactly asking for the “saddest” moment in gaming. We’re talking about the most emotional. Beware of spoilers!
“What is the Most Emotional Moment in a Video Game?“
The Timely Mage
There have been a few games that got me really choked up or even brought me to tears and often times those are some of my favorite games because I was able to connect with their characters and world enough for me to become emotionally invested. Some amazing examples in recent memory include the opening for The Last of Us, the end of Journey, a moment between Drake and Elena in Uncharted 4, and the midpoint of Thomas Was Alone but probably the game that just wrecked me was Final Fantasy X. Honestly I don’t know how anybody can play that game from beginning to end and not shed a tear.
The Black Humor Mage
Which emotion? Angry? Sad? Happy? Let’s go with sad, since that is usually associated with the word “emotional”. Perhaps the saddest moment in a game, for me, was in The Last of Us. It wasn’t the beginning scene where Joel’s daughter died, or when Tess died, but when Sam and Henry died. Not that those other moments weren’t sad, but the moment where Henry has to shoot his zombie-turning brother, and then kills himself in grief was shocking and I could not stop crying afterward. I think it has to do with the fact that I could relate to it so easily. I have a younger brother that I care about, and take care of all the time. Henry had to take care of his younger brother in a very scary world, and he failed him. He had to kill him, and he couldn’t live with that. I tear up thinking about that, and it hurts to fathom.
The Rage Mage
I only suffer one emotion. Bet you can’t guess what it is, you blubbering nerd.
The Green Screen Mage
Crisis Core and Undertale fought hard to have this one. Those final moments with Zack and Cloud. The moment you discover the truth about Flowey. Both very emotional moments, but they just lost out to Halo 4.
The final moments in Halo 4 were utterly crushing for someone who has been playing these games since she was nine years old. Watching Chief lose the one thing, the one person, he cared about more than anyone else. The one he had to protect at all cost. One of the few he hadn’t lost yet. It was devastating. Throughout the game you see little hints of what is happening to Cortana and you sit hoping against hope that somehow she can hold on, that Chief can find a way to save her. Instead, you’re left watching your constant companion for four games now try to cling to what is left of her sanity and knowing how unlikely it is that you can save her. The final moments between her and John left me crying for 20 minutes straight.
The White Out Mage
My well-red hubby and I were playing through Final Fantasy X and there’s that scene where Yuna breaks down crying with Tidus in Macalania woods. I broke down with her too. Had to pause the game. It was the first time I’ve ever cried for a video game character.
The Well-Red Mage
There are several moments that could come into play here: the grief of Aeris’ death, the suicide attempt of Celes, the realization of Yuna’s sacrifice, the death of Sniper Wolf, the end credits of Arkham City, the baby metroid saving the day in
Super Metroid, Sora and Kairi losing touch with each other at the end of Kingdom Hearts, the trusty steed Agro falling off the cliff to save Wander, or finding out the princess was actually in another castle. But I’m going to go with a moment that isn’t a tear-jerker.
The conclusion of Journey. It’s intensely emotional without being a cry-fest. If you haven’t played the game, you must. It’s short enough to complete easily and the way it’s so designed to minimize and strip down interactions between strangers to build up to this massive pay off is utterly unique. I haven’t played any other game that has ever captured the feeling of ascending up the mountainside, wafting through the air, to the soaring score of Austin Wintory. A kind of irresistible surrender to profound joy. It’s the only game I’ve played that touched upon what it must be like to leave the earthly plane and ascend to Heaven. And without commentary, without dialogue, it’s a universally human experience regardless of color or creed. It was like walking into “the Light”.