We’re almost through with our 31-Day Mage Challenge! Today, we talk about the magical devices we hold in our hands which serve as gateways to the digital worlds we so enjoy. Cumbersome or comfortable…
“What is your Favorite Video Game Controller?“
The Timely Mage
DualShock 4. I was so impressed when I picked up that controller and held it in my hands for the first time. It felt so comfortable like it was made specifically for me. I also love the way it looks with its cool light and premium textured grips. While underutilized, I really like the speaker and, to some extent, the touch pad (I like using it as a button but it’s a little too small to use it for navigation) as well.
The Black Humor Mage
Hmm… the PlayStation controller, I guess? The consistency is nice. If it ain’t broke don’t fix it.
The Rage Mage
I don’t know what this is but… Oh? It’s a PC gaming controller? Well, that’s why it’s the worst thing in existence. Ladies and gentlemen, the iGrip Ergonomic Keyboard by Alpha Grip. More Rubik’s Cube and hieroglyphs than controller.
The Green Screen Mage
Wii U gamepad is actually one of my favorite controllers. I like how wide the controller is, but that doesn’t make it difficult to get to the buttons that you need. The screen on it makes playing games a lot more convenient. Playing through Wind Waker and Twilight Princess was made a lot better by having my inventory or the map right in front of me on a separate screen. If I needed to switch out my weapons, I didn’t have to pause and search for it. Plus, I used to play on my dad’s Wii U, which was hooked up to his tv. I could play games on the gamepad, while he played them on his tv screen.
The White Out Mage
I like the NES controller for nostalgia but I like the N64 controller because it was pretty cool. I could “do stuff” with it. Like a swiss army knife.
The Well-Red Mage
My favorite controller is the one which belongs to my favorite console: the Super Nintendo. The NES controller would probably be tied for second place with the PlayStation controllers, but the NES one’s angular edges are uncomfortable. I also found the Dualshock 4 to be too heavy, the Wii’s remotes to be too inaccurate, and the N64 controller to be mind-boggling.
Contrariwise, the SNES controller has several things going for it: it’s very light, it’s comfortable with rounded edges, it doesn’t have a massive amount of buttons tempting devs to create over-complicated controls (it only added four more buttons than the NES), it uses the d-pad exclusively (I still try to use the d-pad as much as possible in any game), and there was no need to have to charge its batteries. Compare the SNES controller to the hideous, clumsy, or complex controllers for the N64, GamCube, and Xbox, the Wii nunchucks, and even something older like the Atari, and it seems like the SNES controller is in fact at the end of a sleek evolutionary chain of advancement, rather than belonging to a system that many would consider a relic.
Also, take a look at the SNES controller and you can see that it established the direction that controller design would take through the generations (the PlayStation and Xbox controllers are not all that different from the SNES one), with the d-pad, the diagonally set inputs, the start and select, and the shoulder buttons. Clearly, the SNES controller became the foundation for many of the most successful game controllers to come.